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Hand Simulator: Horror vs Ragnarok: The New World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2020 · 6 years ago
July 2026 · 2 months ago

Daily players

No population data
21k – 73k

Estimated players

89Down 0.1%
91.8kUp 4.7%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

Hand Simulator: HorrorRagnarok: The New World

Hand Simulator: Horror

Average monthly estimated players
MonthEstimated playersChange
September 2026~91Up 1.1%
August 2026~90Up 20%
July 2026~75

Ragnarok: The New World

Average monthly estimated players
MonthEstimated playersChange
September 2026~87.1kUp 2.8%
August 2026~84.7kUp 26%
July 2026~67.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Hand Simulator: Horror
0Down 100%
Ragnarok: The New World
4.1kDown 43%

Hand Simulator: Horror currently has 0 peak concurrent Steam players, while Ragnarok: The New World has 4,081.

Twitch viewers

Hand Simulator: Horror
0
Ragnarok: The New World
6Down 91%

Hand Simulator: Horror currently has 0 live Twitch viewers, while Ragnarok: The New World has 6.

Discord members

Hand Simulator: Horror
Ragnarok: The New World
346.6kUp 1.0%

Ragnarok: The New World currently has 346,591 Discord members; no comparable data is tracked for Hand Simulator: Horror.

How these estimates are made

Hand Simulator: Horror

Hand Simulator: Horror is showing no measurable concurrent players on Steam. Around 26k – 65k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ragnarok: The New World

Ragnarok: The New World is estimated to have 21k – 73k players a day. Around 29k – 73k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.