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Head to head

Habbo vs Rose Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2000 · 26 years ago
September 2012 · 14 years ago

Daily players

38 – 18k
No population data

Estimated players

5.1k
4kDown 1.0%

Available on

  • Browser
  • Android
  • iOS
  • Windows

Perspectives

—

Player activity

Smoothed estimated players over time.

HabboRose Online

Habbo

Average monthly estimated players
MonthEstimated playersChange
October 2026~5.1kUp 0.8%
September 2026~5.1kUp 0.4%
August 2026~5.1kDown 0.4%
July 2026~5.1k—

Rose Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~4kUp 2.5%
September 2026~3.9kUp 2.2%
August 2026~3.8kUp 20%
July 2026~3.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Habbo
12.4kUp 1.3%
Rose Online
975Up 0.5%

Habbo currently has about 13× as many subreddit members as Rose Online — 12,429 vs 975.

Twitch viewers

Habbo
24Down 91%
Rose Online
0Down 100%

Habbo currently has 24 live Twitch viewers, while Rose Online has 0.

YouTube subscribers

Habbo
38.2k
Rose Online
2.1kUp 0.5%

Habbo currently has about 18× as many YouTube subscribers as Rose Online — 38,200 vs 2,110.

Steam concurrent players

Habbo
—
Rose Online
0

Rose Online currently has 0 peak concurrent Steam players; no comparable data is tracked for Habbo.

Discord members

Habbo
—
Rose Online
14.3kUp 0.5%

Rose Online currently has 14,285 Discord members; no comparable data is tracked for Habbo.

How these estimates are made

Habbo

Habbo is estimated to have 38 – 18k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rose Online

Rose Online is showing no measurable concurrent players on Steam. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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