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Head to head

Creativerse vs Habbo

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2017 · 9 years ago
August 2000 · 26 years ago

Daily players

95 – 340
45 – 21k

Estimated players

4.3kDown 1.1%
5.1kUp 0.7%

Available on

  • Windows
  • macOS
  • Browser
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

CreativerseHabbo

Creativerse

Average monthly estimated players
MonthEstimated playersChange
September 2026~4.3kDown 0.4%
August 2026~4.3kDown 3.9%
July 2026~4.5k

Habbo

Average monthly estimated players
MonthEstimated playersChange
September 2026~5.1kUp 0.4%
August 2026~5.1kDown 0.4%
July 2026~5.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Creativerse
31Down 3.1%
Habbo

Creativerse currently has 31 peak concurrent Steam players; no comparable data is tracked for Habbo.

Discord members

Creativerse
3.9kDown 0.2%
Habbo

Creativerse currently has 3,917 Discord members; no comparable data is tracked for Habbo.

Reddit members

Creativerse
1.7k
Habbo
12.2kUp 1.3%

Habbo currently has about 7× as many subreddit members as Creativerse — 12,193 vs 1,739.

Twitch viewers

Creativerse
0
Habbo
28Down 13%

Creativerse currently has 0 live Twitch viewers, while Habbo has 28.

YouTube subscribers

Creativerse
Habbo
38.2kUp 0.3%

Habbo currently has 38,200 YouTube subscribers; no comparable data is tracked for Creativerse.

How these estimates are made

Creativerse

Creativerse is estimated to have 95 – 340 players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Habbo

Habbo is estimated to have 45 – 21k players a day. Around 17k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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