Head to head
Guild Wars vs Neverwinter
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Guild Wars
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.4k | Up 1.4% |
| August 2026 | ~28k | Up 5.0% |
| July 2026 | ~26.7k | — |
Neverwinter
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~19.3k | Up 1.2% |
| August 2026 | ~19.1k | Up 10% |
| July 2026 | ~17.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Guild Wars
- 66.4kUp 1.8%
- Neverwinter
- 61.4kUp 0.3%
Guild Wars and Neverwinter are nearly even on subreddit members — 66,352 vs 61,405.
YouTube subscribers
- Guild Wars
- 219kUp 1.9%
- Neverwinter
- 30.8k
Guild Wars currently has about 7.1× as many YouTube subscribers as Neverwinter — 219,000 vs 30,800.
Steam concurrent players
- Guild Wars
- —
- Neverwinter
- 1kDown 14%
Neverwinter currently has 1,005 peak concurrent Steam players; no comparable data is tracked for Guild Wars.
Discord members
- Guild Wars
- —
- Neverwinter
- 21kUp 1.2%
Neverwinter currently has 20,988 Discord members; no comparable data is tracked for Guild Wars.
Twitch viewers
- Guild Wars
- —
- Neverwinter
- 38Down 14%
Neverwinter currently has 38 live Twitch viewers; no comparable data is tracked for Guild Wars.
How these estimates are made
Guild Wars
Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Neverwinter
Neverwinter is estimated to have 3k – 9k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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