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Head to head

Guerra Sangrenta vs One Piece: Treasure Cruise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2023 · 3 years ago
May 2014 · 12 years ago

Daily players

5 – 18
150 – 68k

Estimated players

6
13.7k

Available on

  • Windows
  • Android
  • iOS

Perspectives

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Player activity

Smoothed estimated players over time.

Guerra SangrentaOne Piece: Treasure Cruise

Guerra Sangrenta

Average monthly estimated players
MonthEstimated playersChange
October 2026~6
September 2026~6
August 2026~6Up 20%
July 2026~5—

One Piece: Treasure Cruise

Average monthly estimated players
MonthEstimated playersChange
November 2026~13.7kUp 0.1%
October 2026~13.7kUp 0.2%
September 2026~13.6kUp 0.2%
August 2026~13.6kUp 0.1%
July 2026~13.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guerra Sangrenta
2
One Piece: Treasure Cruise
—

Guerra Sangrenta currently has 2 peak concurrent Steam players; no comparable data is tracked for One Piece: Treasure Cruise.

Twitch viewers

Guerra Sangrenta
0
One Piece: Treasure Cruise
0Down 100%

Guerra Sangrenta currently has 0 live Twitch viewers, while One Piece: Treasure Cruise has 0.

Reddit members

Guerra Sangrenta
—
One Piece: Treasure Cruise
87.8kUp 0.3%

One Piece: Treasure Cruise currently has 87,776 subreddit members; no comparable data is tracked for Guerra Sangrenta.

How these estimates are made

Guerra Sangrenta

Guerra Sangrenta is estimated to have 5 – 18 players a day. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

One Piece: Treasure Cruise

One Piece: Treasure Cruise is estimated to have 150 – 68k players a day. Around 37k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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