Skip to content

Head to head

Gray Zone Warfare vs Rise: The Vieneo Province

VerdictGray Zone Warfare has ~5000× Rise: The Vieneo Province's daily players (~55k vs ~11, as of Nov 14, 2026). Rise: The Vieneo Province's estimate is low confidence: read the gap as an order of magnitude.

Side by side

Values shared by both games are highlighted.

Status

Released
Released

Released

April 2024 · 3 years ago
February 2020 · 7 years ago

Est. daily players

~55k40k – 77kUp 3.4% this weekMedium confidence · Last measured Nov 14, 2026
~113 – 31Up 11% this weekLow confidence · Last measured Nov 14, 2026

Available on

  • Windows
  • Windows

Player activity

Estimated daily players (central estimate) for both games.

Gray Zone WarfareRise: The Vieneo Province

Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

Steam concurrent players

Gray Zone Warfare
11.8kDown 22% past week
Rise: The Vieneo Province
1

Gray Zone Warfare currently has about 11837× as many peak concurrent Steam players as Rise: The Vieneo Province — 11,837 vs 1.

Discord members

Gray Zone Warfare
155.3kUp 0.3% past week
Rise: The Vieneo Province
67

Gray Zone Warfare currently has about 2319× as many Discord members as Rise: The Vieneo Province — 155,348 vs 67.

Twitch viewers

Gray Zone Warfare
973Down 33% past week
Rise: The Vieneo Province
2Down 33% past week

Gray Zone Warfare currently has about 487× as many live Twitch viewers as Rise: The Vieneo Province — 973 vs 2.

YouTube subscribers

Gray Zone Warfare
1.6m
Rise: The Vieneo Province
149

Gray Zone Warfare currently has about 10805× as many YouTube subscribers as Rise: The Vieneo Province — 1,610,000 vs 149.

How these estimates are made

Gray Zone Warfare

We estimate that about 55,000 people play Gray Zone Warfare on a typical day (most likely between 40,000 and 77,000), based on data from Nov 14, 2026. Around 1,700,000 accounts (between 1,300,000 and 2,200,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.

Rise: The Vieneo Province

We estimate that about 11 people play Rise: The Vieneo Province on a typical day (most likely between 3 and 31), based on data from Nov 14, 2026. Around 5,100 accounts (between 1,800 and 12,000) have played it at some point. Rise: The Vieneo Province is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

How we estimate

Compare two other games