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Head to head

Gray Zone Warfare vs M.A.R.S.

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2024 · 2 years ago
October 2021 · 5 years ago

Daily players

8k – 27k
88 – 310

Estimated players

218kDown 2.1%
1.3kDown 1.4%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Gray Zone WarfareM.A.R.S.

Gray Zone Warfare

Average monthly estimated players
MonthEstimated playersChange
September 2026~218.7k
August 2026~218.7kDown 0.2%
July 2026~219.1k

M.A.R.S.

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.3kDown 0.4%
August 2026~1.3kDown 0.5%
July 2026~1.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Gray Zone Warfare
2.3kDown 22%
M.A.R.S.
21Down 43%

Gray Zone Warfare currently has about 107× as many peak concurrent Steam players as M.A.R.S. — 2,257 vs 21.

Discord members

Gray Zone Warfare
152.7kDown 0.3%
M.A.R.S.
4.2kUp 0.1%

Gray Zone Warfare currently has about 36× as many Discord members as M.A.R.S. — 152,664 vs 4,208.

Twitch viewers

Gray Zone Warfare
75Down 97%
M.A.R.S.
0Down 100%

Gray Zone Warfare currently has 75 live Twitch viewers, while M.A.R.S. has 0.

YouTube subscribers

Gray Zone Warfare
1.6m
M.A.R.S.
2.5k

Gray Zone Warfare currently has about 639× as many YouTube subscribers as M.A.R.S. — 1,610,000 vs 2,520.

How these estimates are made

Gray Zone Warfare

Gray Zone Warfare is estimated to have 8k – 27k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

M.A.R.S.

M.A.R.S. is estimated to have 88 – 310 players a day. Around 32k – 82k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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