Head to head
Grand Chase vs World of Tanks
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Grand Chase
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~17.4k | Up 1.6% |
| July 2026 | ~17.1k | — |
World of Tanks
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~161.8k | Up 15% |
| July 2026 | ~140.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Grand Chase
- 2.6kDown 29%
- World of Tanks
- 5.1kDown 30%
World of Tanks currently has about 2× as many peak concurrent Steam players as Grand Chase — 5,072 vs 2,601.
Discord members
- Grand Chase
- 36kUp 0.5%
- World of Tanks
- 291.2kUp 0.5%
World of Tanks currently has about 8.1× as many Discord members as Grand Chase — 291,229 vs 36,043.
Reddit members
- Grand Chase
- 22.4kUp 0.2%
- World of Tanks
- 184.2kUp 0.1%
World of Tanks currently has about 8.2× as many subreddit members as Grand Chase — 184,210 vs 22,369.
Twitch viewers
- Grand Chase
- 21Up 11%
- World of Tanks
- 9.3kDown 4.9%
World of Tanks currently has about 445× as many live Twitch viewers as Grand Chase — 9,340 vs 21.
YouTube subscribers
- Grand Chase
- 5.5kUp 1.1%
- World of Tanks
- 554k
World of Tanks currently has about 102× as many YouTube subscribers as Grand Chase — 554,000 vs 5,450.
How these estimates are made
Grand Chase
Grand Chase is estimated to have 10k – 34k players a day. Around 450k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Tanks
World of Tanks is estimated to have 18k – 64k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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