Skip to content

Head to head

Goblin Slayer: Endless Hunting vs World of Warcraft Classic

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2022 · 4 years ago
August 2019 · 7 years ago

Daily players

180 – 82k
880 – 410k

Estimated players

9.1kUp 0.1%
80kUp 0.5%

Available on

  • Browser
  • Windows

Player activity

Smoothed estimated players over time.

Goblin Slayer: Endless HuntingWorld of Warcraft Classic

Goblin Slayer: Endless Hunting

Average monthly estimated players
MonthEstimated playersChange
October 2026~9.1kUp 0.4%
September 2026~9.1kUp 0.6%
August 2026~9kUp 0.3%
July 2026~9k—

World of Warcraft Classic

Average monthly estimated players
MonthEstimated playersChange
October 2026~79.7kUp 3.4%
September 2026~77kUp 2.8%
August 2026~75kUp 0.4%
July 2026~74.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Goblin Slayer: Endless Hunting
91.1kUp 0.5%
World of Warcraft Classic
800.1kUp 4.6%

World of Warcraft Classic currently has about 8.8× as many subreddit members as Goblin Slayer: Endless Hunting — 800,086 vs 91,061.

How these estimates are made

Goblin Slayer: Endless Hunting

Goblin Slayer: Endless Hunting is estimated to have 180 – 82k players a day. Around 63k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

World of Warcraft Classic

World of Warcraft Classic is estimated to have 880 – 410k players a day. Around 200k – 19m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Compare two other games

Related games

From the same developers or publishers.