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Head to head

goalunited PRO vs Ragnarok: The New World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2017 · 10 years ago
July 2026 · 2 months ago

Daily players

No population data
16k – 56k

Estimated players

22
93.9kUp 13%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

goalunited PRORagnarok: The New World

goalunited PRO

Average monthly estimated players
MonthEstimated playersChange
September 2026~23
August 2026~23Up 21%
July 2026~19

Ragnarok: The New World

Average monthly estimated players
MonthEstimated playersChange
September 2026~88.8kUp 4.7%
August 2026~84.7kUp 26%
July 2026~67.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

goalunited PRO
0
Ragnarok: The New World
6kDown 18%

goalunited PRO currently has 0 peak concurrent Steam players, while Ragnarok: The New World has 6,012.

Discord members

goalunited PRO
Ragnarok: The New World
346kDown 0.8%

Ragnarok: The New World currently has 345,954 Discord members; no comparable data is tracked for goalunited PRO.

Twitch viewers

goalunited PRO
Ragnarok: The New World
131Up 79%

Ragnarok: The New World currently has 131 live Twitch viewers; no comparable data is tracked for goalunited PRO.

How these estimates are made

goalunited PRO

goalunited PRO is showing no measurable concurrent players on Steam. Around 8k – 20k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ragnarok: The New World

Ragnarok: The New World is estimated to have 16k – 56k players a day. Around 29k – 75k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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