Head to head
Genesis Online vs Rec Room
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Genesis Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~187 | |
| August 2026 | ~187 | |
| July 2026 | ~187 | — |
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~126k | Down 1.6% |
| August 2026 | ~128.1k | Down 0.5% |
| July 2026 | ~128.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Genesis Online
- 1
- Rec Room
- 106Down 37%
Rec Room currently has about 106× as many peak concurrent Steam players as Genesis Online — 106 vs 1.
Discord members
- Genesis Online
- —
- Rec Room
- 196.2kUp 0.5%
Rec Room currently has 196,155 Discord members; no comparable data is tracked for Genesis Online.
Reddit members
- Genesis Online
- —
- Rec Room
- 72.9kUp 0.8%
Rec Room currently has 72,853 subreddit members; no comparable data is tracked for Genesis Online.
Twitch viewers
- Genesis Online
- —
- Rec Room
- 0Down 100%
Rec Room currently has 0 live Twitch viewers; no comparable data is tracked for Genesis Online.
YouTube subscribers
- Genesis Online
- —
- Rec Room
- 616kUp 0.2%
Rec Room currently has 616,000 YouTube subscribers; no comparable data is tracked for Genesis Online.
How these estimates are made
Genesis Online
Genesis Online is estimated to have 3 – 9 players a day. Around 48k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rec Room
Rec Room is estimated to have 240 – 850 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


