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Head to head

FusionFall Retro vs Rise of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2017 · 9 years ago
September 2018 · 8 years ago

Daily players

No population data
130 – 60k

Estimated players

—Down 100%
49.2k

Available on

  • Windows
  • Android
  • iOS

Publishers

—

Player activity

Smoothed estimated players over time.

FusionFall RetroRise of Kingdoms

FusionFall Retro

Average monthly estimated players
MonthEstimated playersChange
October 2026~1Down 50%
September 2026~2Down 33%
August 2026~3Up 200%
July 2026~1—

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
October 2026~49.2kUp 0.3%
September 2026~49kUp 0.7%
August 2026~48.7kUp 0.5%
July 2026~48.4k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

FusionFall Retro
3Down 79%
Rise of Kingdoms
2Down 97%

FusionFall Retro currently has about 1.5× as many live Twitch viewers as Rise of Kingdoms — 3 vs 2.

YouTube subscribers

FusionFall Retro
—
Rise of Kingdoms
398kUp 0.5%

Rise of Kingdoms currently has 398,000 YouTube subscribers; no comparable data is tracked for FusionFall Retro.

How these estimates are made

FusionFall Retro

Not enough data collected to estimate this game yet.

Rise of Kingdoms

Rise of Kingdoms is estimated to have 130 – 60k players a day. Around 35k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Compare two other games

Related games

From the same developers or publishers.