Head to head
FuriusAO vs New World: Aeternum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
FuriusAO
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.4k | Down 3.9% |
| August 2026 | ~1.4k | Down 5.6% |
| July 2026 | ~1.5k | — |
New World: Aeternum
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~95.6k | Up 0.2% |
| August 2026 | ~95.4k | Down 0.5% |
| July 2026 | ~95.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- FuriusAO
- 5.6kDown 1.3%
- New World: Aeternum
- 67.3kDown 1.6%
New World: Aeternum currently has about 12× as many Discord members as FuriusAO — 67,273 vs 5,608.
Twitch viewers
- FuriusAO
- 0
- New World: Aeternum
- 367Up 243%
FuriusAO currently has 0 live Twitch viewers, while New World: Aeternum has 367.
Steam concurrent players
- FuriusAO
- —
- New World: Aeternum
- 688Up 43%
New World: Aeternum currently has 688 peak concurrent Steam players; no comparable data is tracked for FuriusAO.
Reddit members
- FuriusAO
- —
- New World: Aeternum
- 306.1k
New World: Aeternum currently has 306,070 subreddit members; no comparable data is tracked for FuriusAO.
YouTube subscribers
- FuriusAO
- —
- New World: Aeternum
- 145kDown 0.7%
New World: Aeternum currently has 145,000 YouTube subscribers; no comparable data is tracked for FuriusAO.
How these estimates are made
FuriusAO
FuriusAO is estimated to have 5 – 3k players a day. Around 4k – 340k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
New World: Aeternum
New World: Aeternum is estimated to have 2k – 6k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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