Head to head
Frozen Flame vs Strinova
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Frozen Flame
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.4k | Up 2.0% |
| August 2026 | ~1.4k | Up 17% |
| July 2026 | ~1.2k | — |
Strinova
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~52.4k | Up 1.7% |
| August 2026 | ~51.6k | Up 1.2% |
| July 2026 | ~50.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Frozen Flame
- 2Down 78%
- Strinova
- 1.7kDown 43%
Strinova currently has about 837× as many peak concurrent Steam players as Frozen Flame — 1,673 vs 2.
Discord members
- Frozen Flame
- 3.7kDown 1.3%
- Strinova
- 145.5k
Strinova currently has about 39× as many Discord members as Frozen Flame — 145,518 vs 3,692.
Twitch viewers
- Frozen Flame
- 0
- Strinova
- 183Down 34%
Frozen Flame currently has 0 live Twitch viewers, while Strinova has 183.
YouTube subscribers
- Frozen Flame
- 531Down 0.4%
- Strinova
- 26.7kUp 0.4%
Strinova currently has about 50× as many YouTube subscribers as Frozen Flame — 26,700 vs 531.
Reddit members
- Frozen Flame
- —
- Strinova
- 16kUp 1.0%
Strinova currently has 16,045 subreddit members; no comparable data is tracked for Frozen Flame.
How these estimates are made
Frozen Flame
Frozen Flame is estimated to have 10 – 35 players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Strinova
Strinova is estimated to have 5k – 17k players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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