Head to head
Foundation: Galactic Frontier vs Pirate Souls
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Perspectives
Player activity
Smoothed estimated players over time.
Foundation: Galactic Frontier
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~31.7k | Up 4.7% |
| August 2026 | ~30.3k | Up 15% |
| July 2026 | ~26.3k | — |
Pirate Souls
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~226 | Up 0.9% |
| August 2026 | ~224 | Up 0.9% |
| July 2026 | ~222 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Foundation: Galactic Frontier
- 102.7kUp 5.5%
- Pirate Souls
- 787Up 0.4%
Foundation: Galactic Frontier currently has about 131× as many Discord members as Pirate Souls — 102,749 vs 787.
Twitch viewers
- Foundation: Galactic Frontier
- 5
- Pirate Souls
- —
Foundation: Galactic Frontier currently has 5 live Twitch viewers; no comparable data is tracked for Pirate Souls.
YouTube subscribers
- Foundation: Galactic Frontier
- 84.5kUp 6.8%
- Pirate Souls
- —
Foundation: Galactic Frontier currently has 84,500 YouTube subscribers; no comparable data is tracked for Pirate Souls.
Steam concurrent players
- Foundation: Galactic Frontier
- —
- Pirate Souls
- 2Up 100%
Pirate Souls currently has 2 peak concurrent Steam players; no comparable data is tracked for Foundation: Galactic Frontier.
How these estimates are made
Foundation: Galactic Frontier
Foundation: Galactic Frontier is estimated to have 44 – 21k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Pirate Souls
Pirate Souls is estimated to have 5 – 18 players a day. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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