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Head to head

Forge of Empires vs Rust

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2012 · 14 years ago
February 2018 · 9 years ago

Daily players

160 – 73k
270k – 940k

Estimated players

8.4k
529.7kUp 3.1%

Available on

  • Browser
  • Android
  • iOS
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Forge of EmpiresRust

Forge of Empires

Average monthly estimated players
MonthEstimated playersChange
September 2026~8.4k
August 2026~8.4k

Rust

Average monthly estimated players
MonthEstimated playersChange
September 2026~495.6kDown 8.1%
August 2026~539.2kDown 1.0%
July 2026~544.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Forge of Empires
0Down 100%
Rust
5kDown 97%

Forge of Empires currently has 0 live Twitch viewers, while Rust has 5,017.

Steam concurrent players

Forge of Empires
Rust
89.2kDown 30%

Rust currently has 89,164 peak concurrent Steam players; no comparable data is tracked for Forge of Empires.

Discord members

Forge of Empires
Rust
806.5kUp 0.9%

Rust currently has 806,454 Discord members; no comparable data is tracked for Forge of Empires.

Reddit members

Forge of Empires
Rust
708.7kUp 0.3%

Rust currently has 708,725 subreddit members; no comparable data is tracked for Forge of Empires.

YouTube subscribers

Forge of Empires
Rust
206kUp 0.5%

Rust currently has 206,000 YouTube subscribers; no comparable data is tracked for Forge of Empires.

How these estimates are made

Forge of Empires

Forge of Empires is estimated to have 160 – 73k players a day. Around 20k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rust

Rust is estimated to have 270k – 940k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.