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Head to head

Florr.io vs SpiritVale

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2020 · 7 years ago
July 2026 · 2 months ago

Daily players

30 – 14k
25k – 89k

Estimated players

11.3kUp 0.6%
30.3kDown 1.5%

Available on

  • Browser
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Florr.ioSpiritVale

Florr.io

Average monthly estimated players
MonthEstimated playersChange
September 2026~11.2kUp 0.1%
August 2026~11.2kUp 20%
July 2026~9.3k

SpiritVale

Average monthly estimated players
MonthEstimated playersChange
September 2026~30.4kDown 1.2%
August 2026~30.7kUp 24%
July 2026~24.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Florr.io
49.3kUp 0.7%
SpiritVale
67.7kUp 6.5%

SpiritVale currently has about 1.4× as many Discord members as Florr.io — 67,658 vs 49,256.

Steam concurrent players

Florr.io
SpiritVale
9.4kDown 32%

SpiritVale currently has 9,379 peak concurrent Steam players; no comparable data is tracked for Florr.io.

Reddit members

Florr.io
SpiritVale
3.4kUp 9.9%

SpiritVale currently has 3,443 subreddit members; no comparable data is tracked for Florr.io.

Twitch viewers

Florr.io
SpiritVale
49Down 79%

SpiritVale currently has 49 live Twitch viewers; no comparable data is tracked for Florr.io.

YouTube subscribers

Florr.io
SpiritVale
4.8kUp 2.1%

SpiritVale currently has 4,810 YouTube subscribers; no comparable data is tracked for Florr.io.

How these estimates are made

Florr.io

Florr.io is estimated to have 30 – 14k players a day. Around 13k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

SpiritVale

SpiritVale is estimated to have 25k – 89k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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