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Head to head

FiveM vs Warhammer 40,000: Eternal Crusade

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2015 · 11 years ago
September 2016 · 10 years ago

Daily players

290 – 130k
No population data

Estimated players

204.3kDown 8.8%
1.3k

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

FiveMWarhammer 40,000: Eternal Crusade

FiveM

Average monthly estimated players
MonthEstimated playersChange
September 2026~216.1kUp 1.7%
August 2026~212.5kDown 0.2%
July 2026~212.9k—

Warhammer 40,000: Eternal Crusade

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.3k
August 2026~1.3kUp 20%
July 2026~1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

FiveM
826.3kUp 1.8%
Warhammer 40,000: Eternal Crusade
—

FiveM currently has 826,324 Discord members; no comparable data is tracked for Warhammer 40,000: Eternal Crusade.

Reddit members

FiveM
95.7kUp 0.6%
Warhammer 40,000: Eternal Crusade
—

FiveM currently has 95,690 subreddit members; no comparable data is tracked for Warhammer 40,000: Eternal Crusade.

Steam concurrent players

FiveM
—
Warhammer 40,000: Eternal Crusade
0

Warhammer 40,000: Eternal Crusade currently has 0 peak concurrent Steam players; no comparable data is tracked for FiveM.

How these estimates are made

FiveM

FiveM is estimated to have 290 – 130k players a day. Around 74k – 7m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warhammer 40,000: Eternal Crusade

Warhammer 40,000: Eternal Crusade is showing no measurable concurrent players on Steam. Around 240k – 620k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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