Head to head
FiveM vs The Cube

FiveM
~9.1k daily · 2.1k – 27k
Last measured Nov 8, 2026

The Cube
~170 daily · 39 – 500
Last measured Nov 8, 2026
VerdictFiveM has ~54× The Cube's daily players (~9.1k vs ~170, as of Nov 8, 2026). The Cube's estimate is low confidence: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Linux
- macOS
- Windows
- PlayStation
- Windows
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Discord members
- FiveM
- 828.9k
- The Cube
- 678
FiveM currently has about 1223× as many Discord members as The Cube — 828,863 vs 678.
Reddit members
- FiveM
- 99.4k
- The Cube
- —
FiveM currently has 99,437 subreddit members; no comparable data is tracked for The Cube.
YouTube subscribers
- FiveM
- —
- The Cube
- 334k
The Cube currently has 334,000 YouTube subscribers; no comparable data is tracked for FiveM.
How these estimates are made
FiveM
We estimate that about 9,100 people play FiveM on a typical day (most likely between 2,100 and 27,000), based on data from Nov 8, 2026. Around 920,000 accounts (between 320,000 and 2,100,000) have played it at some point. FiveM publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: medium — Steam covers part of the player base, or several community signals agree.
The Cube
We estimate that about 170 people play The Cube on a typical day (most likely between 39 and 500), based on data from Nov 8, 2026. Around 50,000 accounts (between 17,000 and 120,000) have played it at some point. The Cube is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
