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Head to head

FireFall vs Strinova

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2013 · 13 years ago
August 2023 · 3 years ago

Daily players

No population data
6k – 23k

Estimated players

803
50kDown 5.6%

Available on

  • Windows
  • Windows
  • PlayStation

Player activity

Smoothed estimated players over time.

FireFallStrinova

FireFall

Average monthly estimated players
MonthEstimated playersChange
September 2026~804
August 2026~804Up 20%
July 2026~671

Strinova

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.2kUp 1.3%
August 2026~51.6kUp 1.2%
July 2026~50.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

FireFall
1
Strinova
1.1kDown 59%

Strinova currently has about 1102× as many peak concurrent Steam players as FireFall — 1,102 vs 1.

Discord members

FireFall
Strinova
145.5k

Strinova currently has 145,533 Discord members; no comparable data is tracked for FireFall.

Reddit members

FireFall
Strinova
16.1kUp 0.9%

Strinova currently has 16,113 subreddit members; no comparable data is tracked for FireFall.

Twitch viewers

FireFall
Strinova
204Down 40%

Strinova currently has 204 live Twitch viewers; no comparable data is tracked for FireFall.

YouTube subscribers

FireFall
Strinova
26.8kUp 0.8%

Strinova currently has 26,800 YouTube subscribers; no comparable data is tracked for FireFall.

How these estimates are made

FireFall

FireFall is showing no measurable concurrent players on Steam. Around 170k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Strinova

Strinova is estimated to have 6k – 23k players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.