Head to head
Final Fantasy XIV Online vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- macOS
- Windows
- Android
- iOS
Developers
Player activity
Smoothed estimated players over time.
Final Fantasy XIV Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~324.6k | Down 0.9% |
| September 2026 | ~327.7k | Down 0.7% |
| August 2026 | ~330k | |
| July 2026 | ~329.8k | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~216.4k | Up 0.1% |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Final Fantasy XIV Online
- 12kDown 53%
- VRChat
- 47.7kDown 15%
VRChat currently has about 4× as many peak concurrent Steam players as Final Fantasy XIV Online — 47,725 vs 12,049.
Discord members
- Final Fantasy XIV Online
- 279.5kUp 0.1%
- VRChat
- 421.3kUp 0.8%
VRChat currently has about 1.5× as many Discord members as Final Fantasy XIV Online — 421,315 vs 279,483.
Reddit members
- Final Fantasy XIV Online
- 1.4mUp 0.3%
- VRChat
- 242.1kUp 0.6%
Final Fantasy XIV Online currently has about 5.7× as many subreddit members as VRChat — 1,371,779 vs 242,083.
Twitch viewers
- Final Fantasy XIV Online
- 4.8kDown 2.1%
- VRChat
- 9.2kUp 4.5%
VRChat currently has about 1.9× as many live Twitch viewers as Final Fantasy XIV Online — 9,210 vs 4,846.
YouTube subscribers
- Final Fantasy XIV Online
- 743kUp 0.1%
- VRChat
- 131kUp 0.8%
Final Fantasy XIV Online currently has about 5.7× as many YouTube subscribers as VRChat — 743,000 vs 131,000.
How these estimates are made
Final Fantasy XIV Online
Final Fantasy XIV Online is estimated to have 52k – 180k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
VRChat
VRChat is estimated to have 160k – 580k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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