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Head to head

Final Fantasy XI vs Metin2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2002 · 24 years ago
December 2006 · 20 years ago

Daily players

190 – 91k
5 – 18

Estimated players

4.2kDown 7.6%
37.7kDown 7.1%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

Final Fantasy XIMetin2

Final Fantasy XI

Average monthly estimated players
MonthEstimated playersChange
August 2026~4.2kUp 1.8%
July 2026~4.1k

Metin2

Average monthly estimated players
MonthEstimated playersChange
August 2026~38.3kUp 21%
July 2026~31.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Final Fantasy XI
40.6kUp 0.3%
Metin2
8.9kUp 0.5%

Final Fantasy XI currently has about 4.5× as many subreddit members as Metin2 — 40,577 vs 8,939.

Twitch viewers

Final Fantasy XI
492Down 42%
Metin2
2.1kDown 68%

Metin2 currently has about 4.2× as many live Twitch viewers as Final Fantasy XI — 2,082 vs 492.

Steam concurrent players

Final Fantasy XI
Metin2
2

Metin2 currently has 2 peak concurrent Steam players; no comparable data is tracked for Final Fantasy XI.

Discord members

Final Fantasy XI
Metin2
146.2kUp 0.3%

Metin2 currently has 146,239 Discord members; no comparable data is tracked for Final Fantasy XI.

YouTube subscribers

Final Fantasy XI
Metin2
22.4k

Metin2 currently has 22,400 YouTube subscribers; no comparable data is tracked for Final Fantasy XI.

How these estimates are made

Final Fantasy XI

Final Fantasy XI is estimated to have 190 – 91k players a day. Around 49k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Metin2

Metin2 is estimated to have 5 – 18 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.