Head to head
Final Fantasy XI Online vs Palworld
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
- Xbox
- macOS
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Final Fantasy XI Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~150 | Up 83% |
| July 2026 | ~82 | — |
Palworld
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~526.5k | Up 9.0% |
| July 2026 | ~483.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Final Fantasy XI Online
- 787Up 32%
- Palworld
- 10.2kDown 78%
Palworld currently has about 13× as many live Twitch viewers as Final Fantasy XI Online — 10,212 vs 787.
Steam concurrent players
- Final Fantasy XI Online
- —
- Palworld
- 360.8kDown 36%
Palworld currently has 360,842 peak concurrent Steam players; no comparable data is tracked for Final Fantasy XI Online.
Discord members
- Final Fantasy XI Online
- —
- Palworld
- 308.9kUp 1.3%
Palworld currently has 308,858 Discord members; no comparable data is tracked for Final Fantasy XI Online.
Reddit members
- Final Fantasy XI Online
- —
- Palworld
- 860.3kUp 1.5%
Palworld currently has 860,289 subreddit members; no comparable data is tracked for Final Fantasy XI Online.
YouTube subscribers
- Final Fantasy XI Online
- —
- Palworld
- 602kUp 1.0%
Palworld currently has 602,000 YouTube subscribers; no comparable data is tracked for Final Fantasy XI Online.
How these estimates are made
Final Fantasy XI Online
Final Fantasy XI Online is estimated to have 420 – 200k players a day. Around 69k – 7m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Palworld
Palworld is estimated to have 1m – 4m players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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