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Head to head

FIFA 22 vs Raid Land

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2021 · 5 years ago
May 2020 · 6 years ago

Daily players

2k – 6k
No population data

Estimated players

12.3kDown 0.2%
35kDown 0.4%

Available on

  • Windows
  • PlayStation
  • Browser
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

FIFA 22Raid Land

FIFA 22

Average monthly estimated players
MonthEstimated playersChange
October 2026~12.4kDown 0.5%
September 2026~12.4kDown 0.5%
August 2026~12.5kDown 0.4%
July 2026~12.6k—

Raid Land

Average monthly estimated players
MonthEstimated playersChange
October 2026~35.1k
September 2026~35.1kDown 0.1%
August 2026~35.1k
July 2026~35.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

FIFA 22
431Down 52%
Raid Land
0

FIFA 22 currently has 431 peak concurrent Steam players, while Raid Land has 0.

Twitch viewers

FIFA 22
10Up 11%
Raid Land
—

FIFA 22 currently has 10 live Twitch viewers; no comparable data is tracked for Raid Land.

Discord members

FIFA 22
—
Raid Land
163.7k

Raid Land currently has 163,709 Discord members; no comparable data is tracked for FIFA 22.

Reddit members

FIFA 22
—
Raid Land
576

Raid Land currently has 576 subreddit members; no comparable data is tracked for FIFA 22.

YouTube subscribers

FIFA 22
—
Raid Land
16.5kUp 0.6%

Raid Land currently has 16,500 YouTube subscribers; no comparable data is tracked for FIFA 22.

How these estimates are made

FIFA 22

FIFA 22 is estimated to have 2k – 6k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Raid Land

Raid Land is showing no measurable concurrent players on Steam. Around 21k – 54k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.