Head to head
Fellowship vs Rose Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~42.3k | |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Rose Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.9k | Up 1.8% |
| August 2026 | ~3.8k | Up 20% |
| July 2026 | ~3.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fellowship
- 327Down 50%
- Rose Online
- 1
Fellowship currently has about 327× as many peak concurrent Steam players as Rose Online — 327 vs 1.
Discord members
- Fellowship
- 107kDown 1.9%
- Rose Online
- 14.2kUp 1.3%
Fellowship currently has about 7.6× as many Discord members as Rose Online — 106,998 vs 14,159.
Twitch viewers
- Fellowship
- 4Down 93%
- Rose Online
- 4Down 50%
Fellowship and Rose Online are nearly even on live Twitch viewers — 4 vs 4.
YouTube subscribers
- Fellowship
- 21.4k
- Rose Online
- 2.1kUp 1.4%
Fellowship currently has about 10× as many YouTube subscribers as Rose Online — 21,400 vs 2,100.
Reddit members
- Fellowship
- —
- Rose Online
- 964Up 0.9%
Rose Online currently has 964 subreddit members; no comparable data is tracked for Fellowship.
How these estimates are made
Fellowship
Fellowship is estimated to have 930 – 3k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rose Online
Rose Online is showing no measurable concurrent players on Steam. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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