Head to head
Fellowship vs One Hour One Life
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Linux
Player activity
Smoothed estimated players over time.
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~40.5k | Down 2.7% |
| September 2026 | ~41.6k | Down 1.7% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
One Hour One Life
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~476 | Up 0.8% |
| September 2026 | ~472 | Down 1.9% |
| August 2026 | ~481 | Up 21% |
| July 2026 | ~398 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fellowship
- 339Down 38%
- One Hour One Life
- 20Up 67%
Fellowship currently has about 17× as many peak concurrent Steam players as One Hour One Life — 339 vs 20.
Discord members
- Fellowship
- 105.1kDown 2.5%
- One Hour One Life
- —
Fellowship currently has 105,079 Discord members; no comparable data is tracked for One Hour One Life.
Twitch viewers
- Fellowship
- 40Down 27%
- One Hour One Life
- 0
Fellowship currently has 40 live Twitch viewers, while One Hour One Life has 0.
YouTube subscribers
- Fellowship
- 21.4k
- One Hour One Life
- —
Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for One Hour One Life.
How these estimates are made
Fellowship
Fellowship is estimated to have 1k – 4k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
One Hour One Life
One Hour One Life is estimated to have 50 – 180 players a day. Around 100k – 270k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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