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Head to head

Fellowship vs Mabinogi Mobile

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 11 months ago
March 2025 · 1 year ago

Daily players

2k – 5k
120 – 56k

Estimated players

46.9kUp 6.5%
6.4k

Available on

  • Windows
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

FellowshipMabinogi Mobile

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~44.2kUp 4.4%
August 2026~42.3kDown 2.7%
July 2026~43.5k

Mabinogi Mobile

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.4kDown 3.3%
August 2026~6.7kDown 1.8%
July 2026~6.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fellowship
345Down 70%
Mabinogi Mobile

Fellowship currently has 345 peak concurrent Steam players; no comparable data is tracked for Mabinogi Mobile.

Discord members

Fellowship
108.1kDown 1.8%
Mabinogi Mobile

Fellowship currently has 108,126 Discord members; no comparable data is tracked for Mabinogi Mobile.

Twitch viewers

Fellowship
51Down 63%
Mabinogi Mobile
61Down 94%

Mabinogi Mobile currently has about 1.2× as many live Twitch viewers as Fellowship — 61 vs 51.

YouTube subscribers

Fellowship
21.4kDown 0.5%
Mabinogi Mobile
63.7kUp 0.2%

Mabinogi Mobile currently has about 3× as many YouTube subscribers as Fellowship — 63,700 vs 21,400.

How these estimates are made

Fellowship

Fellowship is estimated to have 2k – 5k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mabinogi Mobile

Mabinogi Mobile is estimated to have 120 – 56k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.