Head to head
FeArea: Battle Royale vs Rust
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
FeArea: Battle Royale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | — | — |
| August 2026 | — | — |
| July 2026 | — | — |
Rust
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~524.6k | Down 2.7% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- FeArea: Battle Royale
- —
- Rust
- 61kDown 44%
Rust currently has 60,951 peak concurrent Steam players; no comparable data is tracked for FeArea: Battle Royale.
Discord members
- FeArea: Battle Royale
- —
- Rust
- 811.9kUp 0.9%
Rust currently has 811,949 Discord members; no comparable data is tracked for FeArea: Battle Royale.
Reddit members
- FeArea: Battle Royale
- —
- Rust
- 711.1kUp 0.4%
Rust currently has 711,129 subreddit members; no comparable data is tracked for FeArea: Battle Royale.
Twitch viewers
- FeArea: Battle Royale
- —
- Rust
- 89.1kUp 843%
Rust currently has 89,090 live Twitch viewers; no comparable data is tracked for FeArea: Battle Royale.
YouTube subscribers
- FeArea: Battle Royale
- —
- Rust
- 206k
Rust currently has 206,000 YouTube subscribers; no comparable data is tracked for FeArea: Battle Royale.
How these estimates are made
FeArea: Battle Royale
FeArea: Battle Royale is showing no measurable concurrent players on Steam. Around 200 – 510 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rust
Rust is estimated to have 270k – 960k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


