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Head to head

Farever vs Raid Land

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2026 · 3 months ago
May 2020 · 6 years ago

Daily players

2k – 8k
No population data

Estimated players

19.7kDown 11%
35kDown 0.8%

Available on

  • Windows
  • Browser
  • Windows
  • macOS

Perspectives

Player activity

Smoothed estimated players over time.

FareverRaid Land

Farever

Average monthly estimated players
MonthEstimated playersChange
August 2026~21.7kDown 3.7%
July 2026~22.5k

Raid Land

Average monthly estimated players
MonthEstimated playersChange
August 2026~35.1k
July 2026~35.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Farever
878Down 59%
Raid Land
0

Farever currently has 878 peak concurrent Steam players, while Raid Land has 0.

Discord members

Farever
55.7kDown 0.3%
Raid Land
163.4k

Raid Land currently has about 2.9× as many Discord members as Farever — 163,442 vs 55,655.

Twitch viewers

Farever
61Up 27%
Raid Land

Farever currently has 61 live Twitch viewers; no comparable data is tracked for Raid Land.

YouTube subscribers

Farever
16.8kUp 0.6%
Raid Land
16.4kUp 0.6%

Farever and Raid Land are nearly even on YouTube subscribers — 16,800 vs 16,400.

Reddit members

Farever
Raid Land
574

Raid Land currently has 574 subreddit members; no comparable data is tracked for Farever.

How these estimates are made

Farever

Farever is estimated to have 2k – 8k players a day. Around 190k – 480k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Raid Land

Raid Land is showing no measurable concurrent players on Steam. Around 21k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.