Head to head
Fantasy World Souls vs Mystina: Remaster Online

Fantasy World Souls
~34 daily · 10 – 100
Last measured Nov 8, 2026

Mystina: Remaster Online
~6.5k daily · 4.7k – 9.1k
Last measured Nov 8, 2026
VerdictMystina: Remaster Online has ~191× Fantasy World Souls's daily players (~6.5k vs ~34, as of Nov 8, 2026). Fantasy World Souls's estimate is low confidence: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Windows
- Windows
Perspectives
Developers
Publishers
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- Fantasy World Souls
- 1
- Mystina: Remaster Online
- 1.1k
Mystina: Remaster Online currently has about 1107× as many peak concurrent Steam players as Fantasy World Souls — 1,107 vs 1.
Discord members
- Fantasy World Souls
- 729
- Mystina: Remaster Online
- 2.6k
Mystina: Remaster Online currently has about 3.6× as many Discord members as Fantasy World Souls — 2,636 vs 729.
How these estimates are made
Fantasy World Souls
We estimate that about 34 people play Fantasy World Souls on a typical day (most likely between 10 and 100), based on data from Nov 8, 2026. Around 13,000 accounts (between 8,800 and 30,000) have played it at some point. Fantasy World Souls is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Mystina: Remaster Online
We estimate that about 6,500 people play Mystina: Remaster Online on a typical day (most likely between 4,700 and 9,100), based on data from Nov 8, 2026. Around 34,000 accounts (between 12,000 and 79,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
