Head to head
Fantasy Online: Remake vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Fantasy Online: Remake
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~271 | Up 1.5% |
| July 2026 | ~267 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~220.8k | Up 1.3% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Fantasy Online: Remake
- 956Down 0.2%
- VRChat
- 411.9kUp 0.3%
VRChat currently has about 431× as many Discord members as Fantasy Online: Remake — 411,925 vs 956.
Steam concurrent players
- Fantasy Online: Remake
- —
- VRChat
- 50.3kDown 9.9%
VRChat currently has 50,314 peak concurrent Steam players; no comparable data is tracked for Fantasy Online: Remake.
Reddit members
- Fantasy Online: Remake
- —
- VRChat
- 238.1kUp 0.2%
VRChat currently has 238,077 subreddit members; no comparable data is tracked for Fantasy Online: Remake.
Twitch viewers
- Fantasy Online: Remake
- —
- VRChat
- 7.2kDown 4.8%
VRChat currently has 7,150 live Twitch viewers; no comparable data is tracked for Fantasy Online: Remake.
YouTube subscribers
- Fantasy Online: Remake
- —
- VRChat
- 127k
VRChat currently has 127,000 YouTube subscribers; no comparable data is tracked for Fantasy Online: Remake.
How these estimates are made
Fantasy Online: Remake
Fantasy Online: Remake is estimated to have 2 – 770 players a day. Around 1k – 140k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 160k – 550k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


