Head to head
Fallout 76 vs Frozen Flame
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Player activity
Smoothed estimated players over time.
Fallout 76
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~113.4k | Up 1.0% |
| September 2026 | ~112.2k | |
| August 2026 | ~112.3k | Down 0.5% |
| July 2026 | ~112.9k | — |
Frozen Flame
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.4k | Up 1.3% |
| September 2026 | ~1.4k | Up 0.5% |
| August 2026 | ~1.4k | Up 17% |
| July 2026 | ~1.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fallout 76
- 9.5kDown 16%
- Frozen Flame
- 0Down 100%
Fallout 76 currently has 9,488 peak concurrent Steam players, while Frozen Flame has 0.
Discord members
- Fallout 76
- 106.3kDown 0.3%
- Frozen Flame
- 3.6kDown 2.1%
Fallout 76 currently has about 30× as many Discord members as Frozen Flame — 106,291 vs 3,589.
Reddit members
- Fallout 76
- 598.7kUp 0.5%
- Frozen Flame
- —
Fallout 76 currently has 598,745 subreddit members; no comparable data is tracked for Frozen Flame.
Twitch viewers
- Fallout 76
- 746Down 29%
- Frozen Flame
- 0
Fallout 76 currently has 746 live Twitch viewers, while Frozen Flame has 0.
YouTube subscribers
- Fallout 76
- 30.9k
- Frozen Flame
- 531
Fallout 76 currently has about 58× as many YouTube subscribers as Frozen Flame — 30,900 vs 531.
How these estimates are made
Fallout 76
Fallout 76 is estimated to have 24k – 83k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Frozen Flame
Frozen Flame is estimated to have 3 – 9 players a day. Around 72k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.



