Head to head
Fallout 76 vs Fellowship
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Player activity
Smoothed estimated players over time.
Fallout 76
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~112k | Down 0.3% |
| August 2026 | ~112.3k | Down 0.5% |
| July 2026 | ~112.9k | — |
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~44.2k | Up 4.4% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fallout 76
- 5.7kDown 32%
- Fellowship
- 345Down 70%
Fallout 76 currently has about 16× as many peak concurrent Steam players as Fellowship — 5,663 vs 345.
Discord members
- Fallout 76
- 106.3kUp 0.5%
- Fellowship
- 108.1kDown 1.8%
Fallout 76 and Fellowship are nearly even on Discord members — 106,306 vs 108,126.
Reddit members
- Fallout 76
- 593.2kUp 0.5%
- Fellowship
- —
Fallout 76 currently has 593,230 subreddit members; no comparable data is tracked for Fellowship.
Twitch viewers
- Fallout 76
- 464Down 31%
- Fellowship
- 51Down 63%
Fallout 76 currently has about 9.1× as many live Twitch viewers as Fellowship — 464 vs 51.
YouTube subscribers
- Fallout 76
- 30.9kDown 0.3%
- Fellowship
- 21.4kDown 0.5%
Fallout 76 currently has about 1.4× as many YouTube subscribers as Fellowship — 30,900 vs 21,400.
How these estimates are made
Fallout 76
Fallout 76 is estimated to have 17k – 60k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Fellowship
Fellowship is estimated to have 2k – 5k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.



