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Fairspace vs Stick Fight: The Game

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2015 · 11 years ago
September 2017 · 9 years ago

Daily players

No population data
620 – 2k

Estimated players

4
51.5k

Available on

  • Windows
  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

FairspaceStick Fight: The Game

Fairspace

Average monthly estimated players
MonthEstimated playersChange
September 2026~4
August 2026~4
July 2026~4

Stick Fight: The Game

Average monthly estimated players
MonthEstimated playersChange
September 2026~51.4kUp 1.8%
August 2026~50.5kUp 1.9%
July 2026~49.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fairspace
0
Stick Fight: The Game
132Down 65%

Fairspace currently has 0 peak concurrent Steam players, while Stick Fight: The Game has 132.

Reddit members

Fairspace
Stick Fight: The Game
5.9kUp 0.4%

Stick Fight: The Game currently has 5,933 subreddit members; no comparable data is tracked for Fairspace.

Twitch viewers

Fairspace
Stick Fight: The Game
4Down 93%

Stick Fight: The Game currently has 4 live Twitch viewers; no comparable data is tracked for Fairspace.

YouTube subscribers

Fairspace
Stick Fight: The Game
382kUp 1.6%

Stick Fight: The Game currently has 382,000 YouTube subscribers; no comparable data is tracked for Fairspace.

How these estimates are made

Fairspace

Fairspace is showing no measurable concurrent players on Steam. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stick Fight: The Game

Stick Fight: The Game is estimated to have 620 – 2k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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