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Head to head

Faces of War vs Palworld

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2006 · 20 years ago
July 2026 · 1 month ago

Daily players

23 – 79
740k – 3m

Estimated players

1.3kDown 0.2%
446.1kDown 14%

Available on

  • Windows
  • Windows
  • Xbox
  • macOS
  • PlayStation

Player activity

Smoothed estimated players over time.

Faces of WarPalworld

Faces of War

Average monthly estimated players
MonthEstimated playersChange
August 2026~1.3kUp 1.7%
July 2026~1.3k

Palworld

Average monthly estimated players
MonthEstimated playersChange
August 2026~492.8kUp 2.0%
July 2026~483.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Faces of War
1Down 93%
Palworld
266kDown 39%

Palworld currently has about 266006× as many peak concurrent Steam players as Faces of War — 266,006 vs 1.

Twitch viewers

Faces of War
0
Palworld
8.3kDown 58%

Faces of War currently has 0 live Twitch viewers, while Palworld has 8,271.

YouTube subscribers

Faces of War
11.5k
Palworld
606kUp 0.7%

Palworld currently has about 53× as many YouTube subscribers as Faces of War — 606,000 vs 11,500.

Discord members

Faces of War
Palworld
312.6kUp 1.2%

Palworld currently has 312,621 Discord members; no comparable data is tracked for Faces of War.

Reddit members

Faces of War
Palworld
872.1kUp 1.2%

Palworld currently has 872,055 subreddit members; no comparable data is tracked for Faces of War.

How these estimates are made

Faces of War

Faces of War is estimated to have 23 – 79 players a day. Around 33k – 85k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Palworld

Palworld is estimated to have 740k – 3m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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