Head to head
Extremely Realistic Siege Warfare Simulator vs Top Heroes
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Extremely Realistic Siege Warfare Simulator
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~73 | Down 11% |
| August 2026 | ~82 | Up 6.5% |
| July 2026 | ~77 | — |
Top Heroes
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~61.5k | Up 0.8% |
| August 2026 | ~61k | Up 20% |
| July 2026 | ~50.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Extremely Realistic Siege Warfare Simulator
- 7Down 67%
- Top Heroes
- 341Down 14%
Top Heroes currently has about 49× as many peak concurrent Steam players as Extremely Realistic Siege Warfare Simulator — 341 vs 7.
Discord members
- Extremely Realistic Siege Warfare Simulator
- 133Down 0.7%
- Top Heroes
- 273.8kUp 0.7%
Top Heroes currently has about 2059× as many Discord members as Extremely Realistic Siege Warfare Simulator — 273,787 vs 133.
Twitch viewers
- Extremely Realistic Siege Warfare Simulator
- —
- Top Heroes
- 0Down 100%
Top Heroes currently has 0 live Twitch viewers; no comparable data is tracked for Extremely Realistic Siege Warfare Simulator.
How these estimates are made
Extremely Realistic Siege Warfare Simulator
Extremely Realistic Siege Warfare Simulator is estimated to have 30 – 110 players a day. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Top Heroes
Top Heroes is estimated to have 1k – 4k players a day. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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