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Head to head

Exos Heroes vs Tom Clancy's The Division

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2019 · 7 years ago
March 2016 · 11 years ago

Daily players

No population data
2k – 7k

Estimated players

27
53.1k

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Exos HeroesTom Clancy's The Division

Exos Heroes

Average monthly estimated players
MonthEstimated playersChange
November 2026~27Down 3.6%
October 2026~28Up 3.7%
September 2026~27
August 2026~27
July 2026~27—

Tom Clancy's The Division

Average monthly estimated players
MonthEstimated playersChange
November 2026~53kDown 0.1%
October 2026~53.1kUp 0.5%
September 2026~52.8kUp 0.7%
August 2026~52.5kUp 0.2%
July 2026~52.4k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Exos Heroes
0
Tom Clancy's The Division
47Down 56%

Exos Heroes currently has 0 live Twitch viewers, while Tom Clancy's The Division has 47.

Steam concurrent players

Exos Heroes
—
Tom Clancy's The Division
572Down 65%

Tom Clancy's The Division currently has 572 peak concurrent Steam players; no comparable data is tracked for Exos Heroes.

Reddit members

Exos Heroes
—
Tom Clancy's The Division
429.5kUp 0.3%

Tom Clancy's The Division currently has 429,494 subreddit members; no comparable data is tracked for Exos Heroes.

How these estimates are made

Exos Heroes

Exos Heroes is showing no measurable concurrent players on Steam. Around 9k – 24k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Tom Clancy's The Division

Tom Clancy's The Division is estimated to have 2k – 7k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.