Head to head
Exocraft vs Old School RuneScape
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- macOS
- Android
- iOS
Player activity
Smoothed estimated players over time.
Exocraft
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~37 | Up 23% |
| July 2026 | ~30 | — |
Old School RuneScape
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~258.3k | Up 17% |
| July 2026 | ~220.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Exocraft
- 2
- Old School RuneScape
- 1.8kUp 19%
Old School RuneScape currently has about 897× as many peak concurrent Steam players as Exocraft — 1,793 vs 2.
Discord members
- Exocraft
- —
- Old School RuneScape
- 273.6kUp 0.7%
Old School RuneScape currently has 273,575 Discord members; no comparable data is tracked for Exocraft.
Reddit members
- Exocraft
- —
- Old School RuneScape
- 1.4mUp 0.7%
Old School RuneScape currently has 1,388,777 subreddit members; no comparable data is tracked for Exocraft.
Twitch viewers
- Exocraft
- —
- Old School RuneScape
- 7.3kUp 13%
Old School RuneScape currently has 7,273 live Twitch viewers; no comparable data is tracked for Exocraft.
YouTube subscribers
- Exocraft
- —
- Old School RuneScape
- 264kUp 0.8%
Old School RuneScape currently has 264,000 YouTube subscribers; no comparable data is tracked for Exocraft.
How these estimates are made
Exocraft
Exocraft is estimated to have 5 – 18 players a day. Around 12k – 30k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Old School RuneScape
Old School RuneScape is estimated to have 4k – 15k players a day. Around 370k – 940k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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