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Head to head

EWorlds vs The Sandbox

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2024 · 2 years ago
November 2021 · 5 years ago

Daily players

13 – 44
78 – 37k

Estimated players

122Up 1.2%
71.7kDown 0.4%

Available on

  • Windows
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

EWorldsThe Sandbox

EWorlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~120
August 2026~120Up 18%
July 2026~102

The Sandbox

Average monthly estimated players
MonthEstimated playersChange
September 2026~71.7kUp 0.3%
August 2026~71.5kDown 0.1%
July 2026~71.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EWorlds
5Up 150%
The Sandbox

EWorlds currently has 5 peak concurrent Steam players; no comparable data is tracked for The Sandbox.

Discord members

EWorlds
340Down 1.4%
The Sandbox
256kDown 0.3%

The Sandbox currently has about 753× as many Discord members as EWorlds — 255,998 vs 340.

Twitch viewers

EWorlds
0
The Sandbox
0Down 100%

EWorlds currently has 0 live Twitch viewers, while The Sandbox has 0.

Reddit members

EWorlds
The Sandbox
17.4k

The Sandbox currently has 17,414 subreddit members; no comparable data is tracked for EWorlds.

YouTube subscribers

EWorlds
The Sandbox
154kDown 0.6%

The Sandbox currently has 154,000 YouTube subscribers; no comparable data is tracked for EWorlds.

How these estimates are made

EWorlds

EWorlds is estimated to have 13 – 44 players a day. Around 14k – 35k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Sandbox

The Sandbox is estimated to have 78 – 37k players a day. Around 29k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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