Head to head
EWorlds vs Star Stable
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
EWorlds
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~120 | Up 0.8% |
| September 2026 | ~119 | Down 0.8% |
| August 2026 | ~120 | Up 18% |
| July 2026 | ~102 | — |
Star Stable
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~46.8k | Up 0.6% |
| September 2026 | ~46.5k | Up 0.5% |
| August 2026 | ~46.3k | Up 0.4% |
| July 2026 | ~46.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- EWorlds
- 2Up 100%
- Star Stable
- —
EWorlds currently has 2 peak concurrent Steam players; no comparable data is tracked for Star Stable.
Discord members
- EWorlds
- 328Down 2.4%
- Star Stable
- —
EWorlds currently has 328 Discord members; no comparable data is tracked for Star Stable.
Twitch viewers
- EWorlds
- 0
- Star Stable
- 0Down 100%
EWorlds currently has 0 live Twitch viewers, while Star Stable has 0.
Reddit members
- EWorlds
- —
- Star Stable
- 52.6kUp 2.1%
Star Stable currently has 52,566 subreddit members; no comparable data is tracked for EWorlds.
YouTube subscribers
- EWorlds
- —
- Star Stable
- 381kUp 0.3%
Star Stable currently has 381,000 YouTube subscribers; no comparable data is tracked for EWorlds.
How these estimates are made
EWorlds
EWorlds is estimated to have 5 – 18 players a day. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Star Stable
Star Stable is estimated to have 100 – 47k players a day. Around 35k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


