Head to head
EWorlds vs Party Bots

EWorlds
~19 daily · 13 – 26
Last measured Nov 8, 2026

Party Bots
~60 daily · 14 – 180
Last measured Nov 8, 2026
VerdictParty Bots has ~3.2× EWorlds's daily players (~60 vs ~19, as of Nov 8, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Windows
- Windows
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- EWorlds
- 2
- Party Bots
- 1
EWorlds currently has about 2× as many peak concurrent Steam players as Party Bots — 2 vs 1.
Discord members
- EWorlds
- 324
- Party Bots
- 1.8k
Party Bots currently has about 5.6× as many Discord members as EWorlds — 1,821 vs 324.
Reddit members
- EWorlds
- —
- Party Bots
- 18
Party Bots currently has 18 subreddit members; no comparable data is tracked for EWorlds.
YouTube subscribers
- EWorlds
- —
- Party Bots
- 1k
Party Bots currently has 1,010 YouTube subscribers; no comparable data is tracked for EWorlds.
How these estimates are made
EWorlds
We estimate that about 19 people play EWorlds on a typical day (most likely between 13 and 26), based on data from Nov 8, 2026. Around 4,800 accounts (between 1,700 and 11,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
Party Bots
We estimate that about 60 people play Party Bots on a typical day (most likely between 14 and 180), based on data from Nov 8, 2026. Around 21,000 accounts (between 12,000 and 48,000) have played it at some point. Party Bots is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
