Head to head
EvoWars: New Era vs KitBashers 2: Multiplayer

EvoWars: New Era
~780 daily · 180 – 2.3k
Last measured Nov 6, 2026

KitBashers 2: Multiplayer
~460 daily · 110 – 1.4k
Last measured Nov 6, 2026
VerdictEvoWars: New Era has about 70% more daily players than KitBashers 2: Multiplayer (~780 vs ~460, as of Nov 6, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Windows
- Windows
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- EvoWars: New Era
- 3
- KitBashers 2: Multiplayer
- —
EvoWars: New Era currently has 3 peak concurrent Steam players; no comparable data is tracked for KitBashers 2: Multiplayer.
Discord members
- EvoWars: New Era
- 46.5k
- KitBashers 2: Multiplayer
- —
EvoWars: New Era currently has 46,496 Discord members; no comparable data is tracked for KitBashers 2: Multiplayer.
YouTube subscribers
- EvoWars: New Era
- 341k
- KitBashers 2: Multiplayer
- 7.6k
EvoWars: New Era currently has about 45× as many YouTube subscribers as KitBashers 2: Multiplayer — 341,000 vs 7,570.
How these estimates are made
EvoWars: New Era
We estimate that about 780 people play EvoWars: New Era on a typical day (most likely between 180 and 2,300), based on data from Nov 6, 2026. Around 150,000 accounts (between 51,000 and 340,000) have played it at some point. EvoWars: New Era is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
KitBashers 2: Multiplayer
We estimate that about 460 people play KitBashers 2: Multiplayer on a typical day (most likely between 110 and 1,400), based on data from Nov 6, 2026. Around 92,000 accounts (between 32,000 and 210,000) have played it at some point. KitBashers 2: Multiplayer is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
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