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Head to head

Evony vs The Elder Scrolls Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2009 · 17 years ago
April 2014 · 12 years ago

Daily players

85 – 40k
27k – 94k

Estimated players

10.6k
89kDown 2.1%

Available on

  • Browser
  • iOS
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Stadia

Publishers

Player activity

Smoothed estimated players over time.

EvonyThe Elder Scrolls Online

Evony

Average monthly estimated players
MonthEstimated playersChange
August 2026~10.6k

The Elder Scrolls Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~90.4kUp 0.6%
July 2026~89.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Evony
16.6kUp 0.2%
The Elder Scrolls Online
504.4kUp 0.1%

The Elder Scrolls Online currently has about 30× as many subreddit members as Evony — 504,434 vs 16,565.

Steam concurrent players

Evony
The Elder Scrolls Online
7.1kDown 40%

The Elder Scrolls Online currently has 7,114 peak concurrent Steam players; no comparable data is tracked for Evony.

Discord members

Evony
The Elder Scrolls Online
61.8k

The Elder Scrolls Online currently has 61,822 Discord members; no comparable data is tracked for Evony.

Twitch viewers

Evony
The Elder Scrolls Online
778Down 51%

The Elder Scrolls Online currently has 778 live Twitch viewers; no comparable data is tracked for Evony.

How these estimates are made

Evony

Evony is estimated to have 85 – 40k players a day. Around 23k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Elder Scrolls Online

The Elder Scrolls Online is estimated to have 27k – 94k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.