Head to head
Evolvation vs Rec Room
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Linux
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Evolvation
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~96 | Down 1.0% |
| August 2026 | ~97 | Up 1.0% |
| July 2026 | ~96 | — |
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~126.5k | Down 1.3% |
| August 2026 | ~128.1k | Down 0.5% |
| July 2026 | ~128.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Evolvation
- 0Down 100%
- Rec Room
- 116Down 26%
Evolvation currently has 0 peak concurrent Steam players, while Rec Room has 116.
Discord members
- Evolvation
- —
- Rec Room
- 195.8kUp 0.4%
Rec Room currently has 195,828 Discord members; no comparable data is tracked for Evolvation.
Reddit members
- Evolvation
- —
- Rec Room
- 72.7kUp 0.7%
Rec Room currently has 72,660 subreddit members; no comparable data is tracked for Evolvation.
Twitch viewers
- Evolvation
- —
- Rec Room
- 3Down 40%
Rec Room currently has 3 live Twitch viewers; no comparable data is tracked for Evolvation.
YouTube subscribers
- Evolvation
- —
- Rec Room
- 616kUp 0.3%
Rec Room currently has 616,000 YouTube subscribers; no comparable data is tracked for Evolvation.
How these estimates are made
Evolvation
Evolvation is estimated to have 5 – 18 players a day. Around 27k – 69k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rec Room
Rec Room is estimated to have 310 – 1k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


