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Head to head

Evolits vs Rend

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2021 · 6 years ago
April 2019 · 7 years ago

Daily players

3 – 1k
No population data

Estimated players

279
366Down 0.2%

Available on

  • Windows
  • Android
  • Windows

Developers

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Publishers

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Player activity

Smoothed estimated players over time.

EvolitsRend

Evolits

Average monthly estimated players
MonthEstimated playersChange
October 2026~279Down 0.4%
September 2026~280
August 2026~280
July 2026~280—

Rend

Average monthly estimated players
MonthEstimated playersChange
October 2026~366Down 0.3%
September 2026~367Down 0.3%
August 2026~368Up 0.3%
July 2026~367—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Evolits
108
Rend
1.3k

Rend currently has about 12× as many subreddit members as Evolits — 1,323 vs 108.

YouTube subscribers

Evolits
2.7kDown 0.4%
Rend
775Down 0.4%

Evolits currently has about 3.5× as many YouTube subscribers as Rend — 2,680 vs 775.

Steam concurrent players

Evolits
—
Rend
0Down 100%

Rend currently has 0 peak concurrent Steam players; no comparable data is tracked for Evolits.

How these estimates are made

Evolits

Evolits is estimated to have 3 – 1k players a day. Around 3k – 260k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rend

Rend is showing no measurable concurrent players on Steam. Around 41k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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