Head to head
Evitania Online vs Shop Legends

Evitania Online
~7.1k daily · 5.1k – 9.9k
Last measured Nov 9, 2026

Shop Legends
~94 daily · 67 – 130
Last measured Nov 9, 2026
VerdictEvitania Online has ~76× Shop Legends's daily players (~7.1k vs ~94, as of Nov 9, 2026).
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Android
- Windows
- Windows
Developers
Publishers
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- Evitania Online
- 1.5kUp 10% past week
- Shop Legends
- 19Up 73% past week
Evitania Online currently has about 81× as many peak concurrent Steam players as Shop Legends — 1,541 vs 19.
Discord members
- Evitania Online
- 20.9k
- Shop Legends
- 1.2k
Evitania Online currently has about 18× as many Discord members as Shop Legends — 20,911 vs 1,190.
Twitch viewers
- Evitania Online
- 29Up 314% past week
- Shop Legends
- —
Evitania Online currently has 29 live Twitch viewers; no comparable data is tracked for Shop Legends.
How these estimates are made
Evitania Online
We estimate that about 7,100 people play Evitania Online on a typical day (most likely between 5,100 and 9,900), based on data from Nov 9, 2026. Around 150,000 accounts (between 52,000 and 350,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
Shop Legends
We estimate that about 94 people play Shop Legends on a typical day (most likely between 67 and 130), based on data from Nov 9, 2026. Around 14,000 accounts (between 9,500 and 33,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
