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Head to head

Evil Lands vs Pandemic Express: Zombie Escape

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2019 · 7 years ago
September 2019 · 7 years ago

Daily players

58 – 27k
No population data

Estimated players

972
87.6k

Available on

  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Evil LandsPandemic Express: Zombie Escape

Evil Lands

Average monthly estimated players
MonthEstimated playersChange
September 2026~972Up 0.4%
August 2026~968Up 0.2%
July 2026~966

Pandemic Express: Zombie Escape

Average monthly estimated players
MonthEstimated playersChange
September 2026~87.6kUp 0.2%
August 2026~87.4kUp 0.5%
July 2026~87k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Evil Lands
0Down 100%
Pandemic Express: Zombie Escape

Evil Lands currently has 0 live Twitch viewers; no comparable data is tracked for Pandemic Express: Zombie Escape.

Steam concurrent players

Evil Lands
Pandemic Express: Zombie Escape
0Down 100%

Pandemic Express: Zombie Escape currently has 0 peak concurrent Steam players; no comparable data is tracked for Evil Lands.

YouTube subscribers

Evil Lands
Pandemic Express: Zombie Escape
872kUp 0.2%

Pandemic Express: Zombie Escape currently has 872,000 YouTube subscribers; no comparable data is tracked for Evil Lands.

How these estimates are made

Evil Lands

Evil Lands is estimated to have 58 – 27k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Pandemic Express: Zombie Escape

Pandemic Express: Zombie Escape is showing no measurable concurrent players on Steam. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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