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Head to head

Evil Lands vs MapleStory

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2019 · 7 years ago
April 2003 · 23 years ago

Daily players

58 – 27k
30k – 110k

Estimated players

974
85.1kDown 1.6%

Available on

  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Evil LandsMapleStory

Evil Lands

Average monthly estimated players
MonthEstimated playersChange
October 2026~974Up 0.2%
September 2026~972Up 0.4%
August 2026~968Up 0.2%
July 2026~966—

MapleStory

Average monthly estimated players
MonthEstimated playersChange
October 2026~84.8kUp 6.9%
September 2026~79.3kDown 2.7%
August 2026~81.5kDown 0.2%
July 2026~81.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Evil Lands
0Down 100%
MapleStory
9.9kUp 367%

Evil Lands currently has 0 live Twitch viewers, while MapleStory has 9,927.

Steam concurrent players

Evil Lands
—
MapleStory
12kUp 52%

MapleStory currently has 11,991 peak concurrent Steam players; no comparable data is tracked for Evil Lands.

Discord members

Evil Lands
—
MapleStory
139.7kUp 7.8%

MapleStory currently has 139,727 Discord members; no comparable data is tracked for Evil Lands.

Reddit members

Evil Lands
—
MapleStory
152.3kUp 0.6%

MapleStory currently has 152,299 subreddit members; no comparable data is tracked for Evil Lands.

YouTube subscribers

Evil Lands
—
MapleStory
183kUp 0.5%

MapleStory currently has 183,000 YouTube subscribers; no comparable data is tracked for Evil Lands.

How these estimates are made

Evil Lands

Evil Lands is estimated to have 58 – 27k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

MapleStory

MapleStory is estimated to have 30k – 110k players a day. Around 290k – 750k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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