Head to head
EverQuest II vs Vindictus
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
EverQuest II
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2k | Up 0.6% |
| August 2026 | ~2k | Down 0.3% |
| July 2026 | ~2k | — |
Vindictus
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~8.7k | Down 0.2% |
| August 2026 | ~8.7k | Up 16% |
| July 2026 | ~7.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- EverQuest II
- 206Up 24%
- Vindictus
- 161Down 23%
EverQuest II currently has about 1.3× as many peak concurrent Steam players as Vindictus — 206 vs 161.
Reddit members
- EverQuest II
- 9.4kUp 0.8%
- Vindictus
- 17.6kUp 0.2%
Vindictus currently has about 1.9× as many subreddit members as EverQuest II — 17,613 vs 9,388.
Twitch viewers
- EverQuest II
- 18Down 10%
- Vindictus
- 81Up 1.3%
Vindictus currently has about 4.5× as many live Twitch viewers as EverQuest II — 81 vs 18.
YouTube subscribers
- EverQuest II
- 6.4k
- Vindictus
- 13.6k
Vindictus currently has about 2.1× as many YouTube subscribers as EverQuest II — 13,600 vs 6,400.
Discord members
- EverQuest II
- —
- Vindictus
- 16.3kUp 0.5%
Vindictus currently has 16,304 Discord members; no comparable data is tracked for EverQuest II.
How these estimates are made
EverQuest II
EverQuest II is estimated to have 580 – 2k players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Vindictus
Vindictus is estimated to have 420 – 2k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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