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Head to head

Eve Online vs Mist Legacy

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2003 · 23 years ago
October 2021 · 5 years ago

Daily players

12k – 42k
120 – 420

Estimated players

67.3kDown 0.4%
1.4kUp 4.9%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

Eve OnlineMist Legacy

Eve Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~66.6kUp 0.4%
July 2026~66.4k

Mist Legacy

Average monthly estimated players
MonthEstimated playersChange
August 2026~1.4kDown 1.0%
July 2026~1.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Eve Online
4.7kDown 0.4%
Mist Legacy
35Down 42%

Eve Online currently has about 135× as many peak concurrent Steam players as Mist Legacy — 4,718 vs 35.

Discord members

Eve Online
50.9kUp 2.4%
Mist Legacy
4.6kDown 0.6%

Eve Online currently has about 11× as many Discord members as Mist Legacy — 50,925 vs 4,591.

Reddit members

Eve Online
222.1kUp 0.7%
Mist Legacy

Eve Online currently has 222,133 subreddit members; no comparable data is tracked for Mist Legacy.

Twitch viewers

Eve Online
938Down 71%
Mist Legacy
0

Eve Online currently has 938 live Twitch viewers, while Mist Legacy has 0.

YouTube subscribers

Eve Online
228kUp 1.8%
Mist Legacy
234

Eve Online currently has about 974× as many YouTube subscribers as Mist Legacy — 228,000 vs 234.

How these estimates are made

Eve Online

Eve Online is estimated to have 12k – 42k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mist Legacy

Mist Legacy is estimated to have 120 – 420 players a day. Around 42k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.